Thursday 27 June 2013

It's all fun and games...

It's been quite the casual week in most regards. After still getting over the hype of what happened at E3 and looking more into next gen games/consoles it somewhat slowed my learning process - But more on that after.

I've been very interested in the Project Spark that got announced by Microsoft. This is a game/program that I've always wanted and it seems to create a simple learning curve that holds little to no limitations on the creators imagination - Though most companies often over sell their games (Here's looking at you Fable). The more I've seen of this project the more ideas i've had for several different mechanics and game ideas that i want to create, But as i have to wait til its launch i have gone to the old methods of jotting them down in a notebook for now.

On to business. This week i faced a decision, to learn Unity 3D or UDK for design aspects. Ideally i want to do more research into them both on which is better than the other and for what merits - Mostly though it's a tough choice as i don't know what we will be learning at university next year as several rumors are going around saying X over Y.

Learning both would be advantageous and something i should strive to do. I often see people that seem to have countless ambition and skills in the design aspect of things already and it often deters me from wanting to create anything as i feel i'm far behind already and struggle to get started.

I've been toying around with both programs for the past few days as i find experimenting often the easiest way to learn/pick up things but often times programs can be quite daunting for new people.

I will look more into and make my decision by the end of the week hopefully and can finally start getting my ideas out there...

...What took so long? Right?!

                                          Curiosity is the engine of achievement

//Donny


Friday 21 June 2013

AFliXTioN GAming: The Last of Us Review

AFliXTioN GAming: The Last of Us Review: CONTAINS SPOILERS Ok so The Last of Us, a game by naughty dog and what a game it is. When this game was first announced back at...

Wednesday 19 June 2013

Time to begin...

The summer has been underway for several weeks and though it has been fun to relax and play games new and old i feel it's time to take the next step in my education...Self learning.

Though this is my first year of university studying games design i feel my ambition diminished in my need/want to learn in my own time. Though many people in my course are seemingly underway on blogs/demo reels and so on i feel it's time to put my ideas and creativity to better use.

The beginning is simple, i learn the pro-grammes necessary. Though games design is not as linear as just making computer games i could venture into card games/board games and so on but I'd feel learning in this context is better for me at the present time.

To start with i will begin to learn the programs Unity and UDK (unreal design kit) by following tutorials, reading books and then go from there trying to incorporate my own ideas into a game demo of sorts.






The summer is young and my enthusiasm is at its highest. My plan by the end of the next university year is to gather more knowledge and perhaps complete the following list:
  • Internships in the game industry
  • A few, playable digital games (remember those free game development tools)
  • A digital game or level produced by a team with clear evidence of your contribution
  • A few, playable non-digital games of high quality
  • An intelligent, insightful and obviously updated blog



                                                    Curiosity is the engine of achievement